A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

AboutOK - Variable in class CombineInterface
Closes about box.
AboutView - Variable in class CombineInterface
About box.
accept(File) - Method in class MyFileFilter
Which files to accept to view.
actionPerformed(ActionEvent) - Method in class CombineInterface
Controls visibility of internal frames.
actionPerformed(ActionEvent) - Method in class CreateBoard
Action event button triggers.
actionPerformed(ActionEvent) - Method in class EmptyGroup
Triggered by button presses.
actionPerformed(ActionEvent) - Method in class FillGroup
Triggered by button actions.
actionPerformed(ActionEvent) - Method in class GameResults
Triggered by buttons.
actionPerformed(ActionEvent) - Method in class Questions
Triggered by button clicks.
actionPerformed(ActionEvent) - Method in class RunGame
Triggered by button events.
actionPerformed(ActionEvent) - Method in class SetupGame
Triggered by button events.
AddDataButton - Variable in class CreateBoard
Retrieve data from group information list to insert in board.
AddDataButton - Variable in class FillGroup
Add data from text boxes into list.
AnElement(GridBagConstraints) - Method in class CreateBoard
Initialize data modification boxes.
AnElement(GridBagConstraints) - Method in class EmptyGroup
Formatting of a attribute element.
AnElement(GridBagConstraints) - Method in class FillGroup
Initialize text fields.
Atr1 - Variable in class RunGame
Attribute information for board 1, screen 3.
Atr1 - Variable in class RunGameObject
How the attributes from board 1 were ranked.
Atr1 - Variable in class SetupGame
Board 1 attributes.
Atr1b - Variable in class RunGame
Ranking attributes for board 1, on screen 5.
Atr2 - Variable in class RunGame
Attribute information for board 2, screen 4.
Atr2 - Variable in class RunGameObject
How the attributes from board 2 were ranked.
Atr2 - Variable in class SetupGame
Board 2 attributes.
Atr2b - Variable in class RunGame
Attribute ranking buttons for board 1, on screen 6.

B

Before - Variable in class GameSetupData
Sets if questions are supposed to be loaded before running boards.
Board1Data - Variable in class GameSetupData
Stores information from first board.
Board1Shell - Variable in class GameSetupData
Stores information from first board.
Board2Data - Variable in class GameSetupData
Stores information from second board.
Board2Shell - Variable in class GameSetupData
Stores information from second board.
BoardBlock(String[], int, GridBagConstraints) - Method in class CreateBoard
Initializes board list.
boardlist - Variable in class CreateBoard
List of board data.
boardmodel - Variable in class CreateBoard
Model containing board data.
boardsize - Variable in class CreateBoard
Number of entries in board lists.
ButtonObject - class ButtonObject.
Used to create two-dimensional arrays of type JButton.
ButtonObject() - Constructor for class ButtonObject
Constructor Initializes array of 7 JButton, accessible by col.

C

CancelButton - Variable in class SetupGame
Cancel button for screen 1.
CancelButton2 - Variable in class SetupGame
Cancel button for screen 2.
CancelButton3 - Variable in class SetupGame
Cancel button for screen 3.
CancelButton4 - Variable in class SetupGame
Cancel button for screen 4.
CancelButton5 - Variable in class SetupGame
Cancel button for screen 5.
CancelButton6 - Variable in class SetupGame
Cancel button for screen 6.
CancelButton7 - Variable in class SetupGame
Cancel button for screen 7.
ChangeLnF() - Method in class CombineInterface
When called, switches project from metal look and feel to windows look and feel.
changePage(String) - Method in class HtmlPanel
Change current viewed page.
changePage(String) - Method in class HtmlPanel2
Change viewed page.
ChangeState(int) - Method in class CreateBoard
Change amount of data visible.
ChangeState(int) - Method in class EmptyGroup
Sets how many attributes are visible.
ChangeState(int) - Method in class FillGroup
Sets how much data is visible, both text fields and lists.
ChangeState(int) - Method in class Questions
Change the number of text areas viewable
Characteristic - Variable in class CreateBoard
Checkbox indicating board type (characteristic).
Characteristic - Variable in class FillGroup
Group type indicator (characteristic).
CharCheck - Variable in class FillGroup
Indicates group type (characteristic).
CheckQuery - Variable in class SetupGame
Check to see if questions should be asked before games.
CheckRan - Variable in class SetupGame
Check for if boards should be randomized.
ChildData - Variable in class RunGameObject
Specified information about child running game.
ClearButton - Variable in class CreateBoard
Clears text boxes.
clearData() - Method in class Coord
Resets the data stored in col.
clearData() - Method in class Location
Reset all data to zero.
ClearTop - Variable in class FillGroup
Used to clear information at top.
col - Variable in class ButtonObject
Array of JButton.
col - Variable in class Coord
Array of Location objects for RunGame information.
col - Variable in class PanelObject
Array of JPanel Objects.
col - Variable in class TextObject
Array of preformatted text boxes.
Col - Variable in class GroupData
Array used to store data.
CombineInterface - class CombineInterface.
Creates desktop enviroment and initializes internal frames.
CombineInterface() - Constructor for class CombineInterface
Setup desktop enviroment and internal frames.
ConvertData - Variable in class GameResults
Triggers a data load and save to html.
ConvertDataToHtmlString() - Method in class GameResults
Convert loaded data into HTML format.
Coord - class Coord.
Used as a savable array of Location objects.
Coord() - Constructor for class Coord
Initializes array to size seven.
Coord(Location[]) - Constructor for class Coord
Used to retrieve saved data.
counter - Variable in class GameResults
Used for counting purposes.
CreateBoard - class CreateBoard.
Interface to create a board from a group.
CreateBoard() - Constructor for class CreateBoard
Initialize create board graphical interface.
CreateBoardView - Variable in class CombineInterface
Create board user interface.
CreateMenuBar() - Method in class CombineInterface
Setup program menu bar.

D

Data - Variable in class QuestionsData
Question data to be stored.
DataBlock(String[], int, GridBagConstraints) - Method in class CreateBoard
Initializes a list.
DataBlock(String[], int, GridBagConstraints) - Method in class FillGroup
Initializes group data lists.
DefaultView - Variable in class CombineInterface
Default selected option.
description - Variable in class MyFileFilter
Descriptions of extensions.
desk - Variable in class CombineInterface
Desktop enviroment for outer frame.
Done1 - Variable in class RunGame
Button for finishing board 1, screen 3.
Done2 - Variable in class RunGame
Button for finishing board 2, screen 4.

E

ElementLabel - Variable in class CreateBoard
Lables of Attribute information.
ElementLabel - Variable in class FillGroup
Attribute information.
EmptyGroup - class EmptyGroup.
Creates internal window for Empty Group interface.
EmptyGroup() - Constructor for class EmptyGroup
Creates the graphical interface for empty groups.
EmptyGroupView - Variable in class CombineInterface
Empty group user interface.
EmptyString - Variable in class SetupGame
Used to clear data.
EntryBox - Variable in class CreateBoard
List of group data.
EntryBox - Variable in class FillGroup
Lists containing group information.
Etime1 - Variable in class RunGameObject
Run time for board 1.
Etime2 - Variable in class RunGameObject
Run time for board 2.
ExitMenu - Variable in class CombineInterface
Menu bar exit pull-down.
extensions - Variable in class MyFileFilter
What extensions to filter.
ExternalClasses() - Method in class CombineInterface
Setup all overloaded JInternalFrames; viewed via option pull-down.

F

fav1 - Variable in class RunGameObject
Picked item in 1st board.
fav2 - Variable in class RunGameObject
Picked item in 2nd board.
FillGroup - class FillGroup.
Graphical interface allowing user to fill a group with data.
FillGroup() - Constructor for class FillGroup
Initializes graphical interface and variables.
FillGroupView - Variable in class CombineInterface
Fill group user interface.

G

Game1But - Variable in class RunGame
Buttons for view button boxes; board 1, screen 3.
Game1Pan - Variable in class RunGame
Border for view button boxes; board 1, screen 3.
Game1Row - Variable in class RunGameObject
Run Game information for board 1.
Game1Text - Variable in class RunGame
Text areas for view button boxes; board 1, screen 3.
Game2But - Variable in class RunGame
Buttons for view button boxes; board 2, screen 4.
Game2Pan - Variable in class RunGame
Border for view button boxes; board 2, screen 4.
Game2Row - Variable in class RunGameObject
Run Game information for board 2.
Game2Text - Variable in class RunGame
Text areas for view button boxes; board 2, screen 4.
GameResults - class GameResults.
Loads, converts, and displays the results of a run game in a graphical interface.
GameResults() - Constructor for class GameResults
Initialize the graphical user interface.
GameResultsView - Variable in class CombineInterface
Game results user interface.
GameSetupData - class GameSetupData.
Used to save and load game setup data.
GameSetupData() - Constructor for class GameSetupData
Empty default constructor.
GameSetupData(GroupShell, GroupShell, GroupData[], GroupData[], QuestionsData, boolean, boolean, int[], int[]) - Constructor for class GameSetupData
Used to load and save serialized data.
getArray(int) - Method in class RandomizeArray
Generates a random indexing array.
GetData(File) - Method in class FillGroup
Loads group information.
getDescription() - Method in class MyFileFilter
What the description is set to.
GetFileNameToSave() - Method in class GameResults
Interface to get filename to save data to.
GetFileToConvert() - Method in class GameResults
Interface to get object filename to convert to HTML.
GetFileToLoad() - Method in class GameResults
Interface to get file to be loaded.
getNormal(int) - Method in class RandomizeArray
Generates normal indexing array (not randomized).
GetNumberButton - Variable in class EmptyGroup
Allows user to set number of boxes to use.
Group1 - Variable in class RunGame
Used to organize board 1 radio buttons on screen 3.
Group1Name - Variable in class RunGame
Group name of board 1, screen 3.
Group2 - Variable in class RunGame
Used to organize board 2 radio buttons on screen 4.
Group2Name - Variable in class RunGame
Group name of board 2, screen 4.
GroupData - class GroupData.
Used to save Group Data.
GroupData() - Constructor for class GroupData
Empty default constructor.
GroupData(String[]) - Constructor for class GroupData
Used to load and save serialized data type.
GroupName - Variable in class CreateBoard
Label of group / board name.
GroupName - Variable in class EmptyGroup
Group name.
GroupName - Variable in class FillGroup
Group name.
GroupName - Variable in class GroupShell
Name of group.
GroupName1 - Variable in class SetupGame
Name of board 1.
GroupName2 - Variable in class SetupGame
Name of board 2.
GroupShell - class GroupShell.
Storage of group header information.
GroupShell() - Constructor for class GroupShell
Empty default constructor
GroupShell(String, String[], boolean, boolean, int, int) - Constructor for class GroupShell
Used to load and store serialized data.

H

HelpButtons - Variable in class CombineInterface
Button group for option menu pull-down radio buttons.
HelpCount - Variable in class CombineInterface
Used to initialize help box.
HelpMenu - Variable in class CombineInterface
Menu bar help pull-down.
HelpOK - Variable in class CombineInterface
Closes help box.
HelpView - Variable in class CombineInterface
Help menu internal window.
htmlpage - Variable in class HtmlPanel
Html viewer.
HtmlPanel - class HtmlPanel.
Creates a panel which works as and HTML viewer which allows hyper-link listeners.
HtmlPanel() - Constructor for class HtmlPanel
Initialize viewer.
HtmlPanel2 - class HtmlPanel2.
Creates and HTML viewer which does not allow hyperlink listeners.
HtmlPanel2() - Constructor for class HtmlPanel2
Initialize viewer.
HtmlText - Variable in class GameResults
Object file convereted into HTML.

I

index - Variable in class Location
Which number was clicked.
index1 - Variable in class RunGameObject
Number of boxes viewed in 1st board.
index2 - Variable in class RunGameObject
Number of boxes viewed in 2nd board.
InputButtons - Variable in class CombineInterface
Used for pull-down radio buttons.
InputMenu - Variable in class CombineInterface
Menu bar option pull-down.
inter - Variable in class GameResults
Number of elements viewed in the same row.
intra - Variable in class GameResults
Number of elements viewed in the same col.
Invis1 - Variable in class RunGame
Used for hidden button -- appearance of all buttons unclicked.
Invis2 - Variable in class RunGame
Used for hidden button -- appearance of all buttons unclicked.

J

jt - Variable in class HtmlPanel2
Viewer pane.

K

KeepFile(File) - Method in class EmptyGroup
Saves empty group data.
KeepFile(File) - Method in class Questions
Save questions data.

L

listselect - Variable in class CreateBoard
Used for list modification listeners.
listselect - Variable in class FillGroup
Contains group list model.
LoadBoard1Button - Variable in class SetupGame
Load 1st board.
LoadBoard1Function(File) - Method in class SetupGame
Load board 1 information.
LoadBoard1Interface() - Method in class SetupGame
Graphical interface to gather file information on board 1.
LoadBoard2Button - Variable in class SetupGame
Load 2nd board.
LoadBoard2Function(File) - Method in class SetupGame
Load board 2 information.
LoadBoard2Interface() - Method in class SetupGame
Graphical interface to gather file information on board 2.
LoadBoardButton - Variable in class CreateBoard
Loads board data.
LoadBoardFunction(File) - Method in class CreateBoard
Loads a board, if the board is as wide as the group being loaded.
LoadBoardInterface() - Method in class CreateBoard
User interface to gather filename information of board to load.
LoadButton - Variable in class EmptyGroup
Loads empty group file.
LoadButton - Variable in class Questions
Used to trigger a load data event.
LoadData - Variable in class GameResults
Triggers a load of an html file and a display of the file.
LoadData() - Method in class FillGroup
Interface gathers file information about group file to load.
LoadDataButton - Variable in class FillGroup
Load group information.
LoadDataButton - Variable in class SetupGame
Load game data.
LoadDataFunction(File) - Method in class SetupGame
Load old game setup information.
LoadDataInterface() - Method in class SetupGame
Graphical interface to gather file information on old game setups.
LoadGameFileFunction(File) - Method in class RunGame
Loads game setup information.
LoadGameSetupFileButton - Variable in class RunGame
Load game setup file button, located on screen 1.
LoadGameSetupFileInterface() - Method in class RunGame
Graphical interface to load game setup file.
LoadGroupButton - Variable in class CreateBoard
Loads group data.
LoadGroupFunction(File) - Method in class CreateBoard
Loads group information, if the group is of equal width of the board, or if the board was empty.
LoadGroupInterface() - Method in class CreateBoard
Interface to gather file information of group data to load.
LoadingFile(File) - Method in class EmptyGroup
Loads group data.
LoadingFile(File) - Method in class Questions
Load questions file.
LoadQuestionsButton - Variable in class SetupGame
Load questions.
LoadQuestionsFunction(File) - Method in class SetupGame
Load questions information.
LoadQuestionsInterface() - Method in class SetupGame
Graphical interface to gather file information on questions.
Location - class Location.
Used to save data from run games.
Location() - Constructor for class Location
Initialize all variables to zero.
Location(int, int, int, long, long) - Constructor for class Location
Used to load and save data.

M

main(String[]) - Static method in class MainClass
Main function, loads spash screen and CombineInterface.
MainClass - class MainClass.
Contains the main function of the program; loads the splash screen.
MainClass() - Constructor for class MainClass
Empty default constructor.
model - Variable in class CreateBoard
Model containing group data.
model - Variable in class FillGroup
Models containing group lists.
MyButton - Variable in class Questions
Used to select number for text areas to be viewed.
MyColor - Variable in class CombineInterface
Color of desktop background.
MyColor - Variable in class CreateBoard
Color of background.
MyColor - Variable in class EmptyGroup
Color of background.
MyColor - Variable in class FillGroup
Background color.
MyColor - Variable in class GameResults
Background color.
MyColor - Variable in class RunGame
Set background color.
MyColor - Variable in class SetupGame
Color of background.
MyDate - Variable in class RunGame
Used for gathering time information.
MyFileFilter - class MyFileFilter.
Used to filter filetypes in file choosers.
MyFileFilter(String) - Constructor for class MyFileFilter
Initialize with extensions only.
MyFileFilter(String[], String) - Constructor for class MyFileFilter
Initialize with extensions and desciptions.
MyFrame - Variable in class CombineInterface
Outer frame of program interface.
MyGameData - Variable in class SetupGame
Save and load game data to this variable.
MyHtml - Variable in class CombineInterface
Html support for help box.
MyLayout - Variable in class CreateBoard
Interface layout.
MyLayout - Variable in class EmptyGroup
Layout of graphic interface.
MyLayout - Variable in class FillGroup
Graphical interface layout type.
MyLayout - Variable in class Questions
Layout type for interface.
MyLimits - Variable in class CreateBoard
Interface layout information.
MyLimits - Variable in class EmptyGroup
Layout information of graphical interface.
MyLimits - Variable in class FillGroup
Layout information for graphical interface.
MyLimits - Variable in class Questions
Layout format information
MyMenus - Variable in class CombineInterface
Outer frame menu bar.
MyPanel - Variable in class Questions
Used for formatting purposes.
MyRunData - Variable in class GameResults
Object to be converted into HTML.
MyRunData - Variable in class RunGame
Variable used to save run game information.
MyScroll - Variable in class CombineInterface
Scroll pane for help box.
MySlider - Variable in class Questions
Used to select number for text areas to be viewed.
MyTextArea - Variable in class Questions
Question text areas.
MyTextArea - Variable in class SetupGame
Display questions.
mytime - Variable in class RunGame
Used for gathering time information.

N

Next1 - Variable in class RunGame
Next button, located on screen 1.
Next1 - Variable in class SetupGame
Next button for screen 1.
Next2 - Variable in class RunGame
Screen 2 next button.
Next2 - Variable in class SetupGame
Next button for screen 2.
Next3 - Variable in class SetupGame
Next button for screen 3.
Next4 - Variable in class SetupGame
Next button for screen 4.
Next5 - Variable in class RunGame
Screen 5 next button.
Next5 - Variable in class SetupGame
Next button for screen 5.
Next5ok - Variable in class RunGame
Enabling device for Next5.
Next6 - Variable in class RunGame
Next button on screen 6.
Next6 - Variable in class SetupGame
Next button for screen 6.
Next6ok - Variable in class RunGame
Determines if screen 6 next button should be enabled.
Next7 - Variable in class RunGame
Screen 7 next button.
Next7 - Variable in class SetupGame
Next button for screen 7.
Next7ok - Variable in class RunGame
Determines if next button on screen 7 is enabled.
Next8 - Variable in class RunGame
Next button for screen 8.
NumberSlider - Variable in class EmptyGroup
Allows user to select number of boxes to use.
NumElements - Variable in class GroupShell
Length of the board or group.
NumSelected - Variable in class CreateBoard
Current group and board width.
NumSelected - Variable in class EmptyGroup
Number of attributes user has selected, default 7.
NumSelected - Variable in class FillGroup
Number of lists to fill.
NumSelected - Variable in class GroupShell
Width of the board or group.
NumSelected - Variable in class Questions
Number of text areas currently visible.
NumSelected - Variable in class QuestionsData
Number of questions.

O

OtherCheck - Variable in class EmptyGroup
Set group type.
OtherCheck - Variable in class GroupShell
Sets characteristic or verbose.
OtherCheck1 - Variable in class SetupGame
Check if board 1 is characteristic.
OtherCheck2 - Variable in class SetupGame
Check if board 2 is characteristic.

P

PanelObject - class PanelObject.
Used for arrays of preformatted JPanel.
PanelObject() - Constructor for class PanelObject
Initializes array of JPanel to size seven.
passed - Variable in class Location
Time passed between button clicks.
pick1 - Variable in class RunGameObject
Run Game information for board 1.
pick2 - Variable in class RunGameObject
Run Game information for board 2.
prev1 - Variable in class RunGame
Used to fing run time on board 1.
Prev1 - Variable in class SetupGame
Previous button for screen 1.
prev2 - Variable in class RunGame
Used to fing run time on board 2.
Prev2 - Variable in class SetupGame
Previous button for screen 2.
Prev3 - Variable in class SetupGame
Previous button for screen 3.
Prev4 - Variable in class SetupGame
Previous button for screen 4.
Prev5 - Variable in class SetupGame
Previous button for screen 5.
Prev6 - Variable in class SetupGame
Previous button for screen 6.
Prev7 - Variable in class SetupGame
Previous button for screen 7.

Q

QueryChildren - Variable in class GameSetupData
Stores question data.
Ques - Variable in class RunGameObject
How the questions were ranked.
QuestionBars - Variable in class RunGame
Question ranking panels on screen 7.
QuestionButtons - Variable in class RunGame
Question ranking button on screen 7.
QuestionData - Variable in class RunGame
Question ranking data areas on screen 7.
Questions - class Questions.
Graphical interface for question data setup.
Questions() - Constructor for class Questions
Setup Questions graphical interface
QuestionsData - class QuestionsData.
Used to save and load question data.
QuestionsData() - Constructor for class QuestionsData
Empty default constructor.
QuestionsData(int, String[]) - Constructor for class QuestionsData
Used to load and save question data.
QuestionSliders - Variable in class RunGame
Question ranking sliders on screen 7.
QuestionsView - Variable in class CombineInterface
Question creation user interface.

R

Radio1 - Variable in class RunGame
Item picked on board 1, screen 3.
Radio2 - Variable in class RunGame
Item picked on board 2, screen 4.
Randomize - Variable in class GameSetupData
Sets if boards are to be randomized or not.
RandomizeArray - class RandomizeArray.
Used to generate array indexing orders.
RandomizeArray() - Constructor for class RandomizeArray
Empty default constructor.
Rank1 - Variable in class GameSetupData
How the person setting up the 1st board ranks the 1st items.
Rank1Bars - Variable in class RunGame
Ranking attribute information for board 1, on screen 5.
Rank1Buttons - Variable in class RunGame
Ranking attribute buttons for board 1, on screen 5.
Rank1Sliders - Variable in class RunGame
Ranking attribute sliderss for board 1, on screen 5.
Rank2 - Variable in class GameSetupData
How the person setting up the 2nd board ranks the 2nd items.
Rank2Bars - Variable in class RunGame
Attribute ranking panels for board 1, on screen 6.
Rank2Buttons - Variable in class RunGame
Attribute ranking buttons for board 1, on screen 6.
Rank2Sliders - Variable in class RunGame
Attribute ranking sliders for board 1, on screen 6.
ReadData() - Method in class EmptyGroup
Selects file to load empty group data from.
ReadData() - Method in class Questions
Get file name of data to load.
ReadInDataToConvert(File) - Method in class GameResults
Load data to be converted into HTML.
RedoScreen2() - Method in class SetupGame
Refresh screen 2.
RedoScreen3() - Method in class RunGame
Refresh screen 3 display with new data.
RedoScreen4() - Method in class RunGame
Reset information on screen 4 with new data.
RedoScreen4() - Method in class SetupGame
Refresh screen 4.
RedoScreen5() - Method in class RunGame
Refresh screen 5 information.
RedoScreen6() - Method in class RunGame
Refresh screen 6 interface.
RedoScreen6() - Method in class SetupGame
Refresh screen 6.
RedoScreen7() - Method in class RunGame
Refresh information on Screen 7.
RefreshButton - Variable in class CreateBoard
Removes all data from board.
RemoveDataButton - Variable in class CreateBoard
Removes data from board and places in text boxes.
RemoveDataButton - Variable in class FillGroup
Remove data from list into text boxes.
ResetButton - Variable in class EmptyGroup
Resets interface into its original loaded state.
ResetData() - Method in class EmptyGroup
Resets interface to default settings
ResetGameButton - Variable in class RunGame
Resets all game information for fresh run.
ResetGameFunction() - Method in class RunGame
Reset game interface to its original state.
ResetScreen() - Method in class SetupGame
Refresh screens.
RunGame - class RunGame.
Used for data collection from children.
RunGame() - Constructor for class RunGame
Setup the graphical interface to run a game.
RunGameObject - class RunGameObject.
Used to load and save run game data.
RunGameObject() - Constructor for class RunGameObject
Initializes index values.
RunGameObject(GameSetupData, Coord[], Coord[], int[], int[], int[], String, Location[], Location[], int[], int[], int[], int[], int, int, int, int, long, long) - Constructor for class RunGameObject
Used for loading and saving data from run games.
RunGameView - Variable in class CombineInterface
Run game user interface.

S

SaveBoardButton - Variable in class CreateBoard
Saves board data.
SaveBoardFunction(File) - Method in class CreateBoard
Save board information to a file.
SaveBoardInterface() - Method in class CreateBoard
Interface to gather information what filename to save board to.
SaveButton - Variable in class EmptyGroup
Saves empty group file.
SaveButton - Variable in class Questions
Used to trigger a save data event.
SaveConvertedFile(File) - Method in class GameResults
Saves converted files.
SaveData() - Method in class EmptyGroup
Selects file name to save empty group data to.
SaveData() - Method in class FillGroup
Interface gathers file information about group file to save.
SaveData() - Method in class Questions
Get filename of data to save
SaveDataButton - Variable in class FillGroup
Save Group information.
SaveDataButton - Variable in class SetupGame
Save game data.
SaveDataFunction(File) - Method in class SetupGame
Save game setup information.
SaveDataInterface() - Method in class SetupGame
Graphical interface to gather file information on data to be saved.
SaveGameButton - Variable in class RunGame
Triggers save game action.
SaveGameFunction(File) - Method in class RunGame
Saves a game to a file.
SaveGameInterface() - Method in class RunGame
Gather file info for saving a game.
scramble1x - Variable in class RunGameObject
Indexing array 1 for 1st board.
scramble1y - Variable in class RunGameObject
Indexing array 2 for 1st board.
scramble2x - Variable in class RunGameObject
Indexing array 1 for 2nd board.
scramble2y - Variable in class RunGameObject
Indexing array 2 for 2nd board.
Screen1 - Variable in class RunGame
Display for loading game setup files.
Screen1 - Variable in class SetupGame
Loading board 1; loading old game setup.
Screen1Setup() - Method in class RunGame
Setup interface for screen 1.
Screen1Setup() - Method in class SetupGame
Setup screen 1.
Screen2 - Variable in class RunGame
Display for entering child data.
Screen2 - Variable in class SetupGame
Ranking items on board 1.
Screen2Label - Variable in class RunGame
Label child information, located on screen 2.
Screen2Setup() - Method in class RunGame
Setup interface for screen 2.
Screen2Setup() - Method in class SetupGame
Setup screen 2.
Screen2TextArea - Variable in class RunGame
Child information text area, located on screen 2.
Screen3 - Variable in class RunGame
Display for running first game board.
Screen3 - Variable in class SetupGame
Loading board 2.
Screen3Setup() - Method in class RunGame
Setup interface for screen 3.
Screen3Setup() - Method in class SetupGame
Setup screen 3.
Screen4 - Variable in class RunGame
Display for running second game board.
Screen4 - Variable in class SetupGame
Ranking items on board 2.
Screen4Setup() - Method in class RunGame
Setup interface for screen 4.
Screen4Setup() - Method in class SetupGame
Setup screen 4.
Screen5 - Variable in class RunGame
Display for querying children on board1 1 attribute ranking.
Screen5 - Variable in class SetupGame
Loading questions.
Screen5Setup() - Method in class RunGame
Setup interface on screen 5.
Screen5Setup() - Method in class SetupGame
Setup for screen 5.
Screen6 - Variable in class RunGame
Display for querying children on board 2 attribute ranking.
Screen6 - Variable in class SetupGame
Final setup information.
Screen6Setup() - Method in class RunGame
Setup screen 6 interface.
Screen6Setup() - Method in class SetupGame
Setup for screen 6.
Screen7 - Variable in class RunGame
Display for querying children on questions information.
Screen7 - Variable in class SetupGame
Save or reset data.
Screen7Setup() - Method in class RunGame
Setup screen 7 interface.
Screen7Setup() - Method in class SetupGame
Setup screen 7.
Screen8 - Variable in class RunGame
Display for I'm Done screen.
Screen8Setup() - Method in class RunGame
Setup screen 8.
Screen9 - Variable in class RunGame
Display for saving run game data.
Screen9Setup() - Method in class RunGame
Setup data for screen 9.
SelectedData - Variable in class CreateBoard
Used for highlighting lists.
SelectedData - Variable in class FillGroup
Used for scrolling.
SelectedItem - Variable in class CombineInterface
Which user interface option is currently selected.
SetData(File) - Method in class FillGroup
Saves group information.
setData(int) - Method in class ButtonObject
Sets which buttons will be viewable.
setData(int) - Method in class PanelObject
Sets how many panels in array are visible.
setData(int, int, long) - Method in class Location
Set data to types listed
setData(String[], int) - Method in class TextObject
Sets which data is viewable.
SetListeners() - Method in class SetupGame
Set action listeners, and other data types.
SetupData - Variable in class RunGameObject
Contains game setup information.
SetupDefault() - Method in class CombineInterface
Setup help box and about box
SetupGame - class SetupGame.
Setup game interface.
SetupGame() - Constructor for class SetupGame
Setup graphical interface.
SetupGameData() - Method in class RunGame
Initializes game variables.
SetupGameObjects() - Method in class RunGame
Initialize game data types.
SetupGameView - Variable in class CombineInterface
Setup game user interface.
SetupScreens() - Method in class RunGame
Set visibility and viewability of screens.
shifts - Variable in class GameResults
Number of elemental viewing shifts.
size - Variable in class CreateBoard
Number of entires in group lists.
size - Variable in class FillGroup
Number of entries in group lists.
sizecheck - Variable in class CreateBoard
Used to check compatibilies of group and board widths.
Sliders1 - Variable in class SetupGame
Ranking 1st board.
Sliders2 - Variable in class SetupGame
Ranking 2nd board.
SocCheck - Variable in class FillGroup
Indicates group type (social).

T

TextButton - Variable in class CreateBoard
Retreive data from text boxes to insert in board.
TextObject - class TextObject.
Used to create arrays of preformatted text boxes.
TextObject() - Constructor for class TextObject
Initializes array to size seven.
TextRows1 - Variable in class SetupGame
Preview board 1 entires.
TextRows2 - Variable in class SetupGame
Preview board 2 entries.
times - Variable in class Location
Absolute time button was clicked.
TypeCheck - Variable in class CreateBoard
Checkbox indicating board type (social).
TypeCheck - Variable in class EmptyGroup
Set group type.
TypeCheck - Variable in class FillGroup
Group type indicator (social).
TypeCheck - Variable in class GroupShell
Sets social or non-social.
TypeCheck1 - Variable in class SetupGame
Check if board 1 is social.
TypeCheck2 - Variable in class SetupGame
Check if board 2 is social.

U

UserData - Variable in class CreateBoard
Text boxes to edit data.
UserData - Variable in class EmptyGroup
Attribute information.
UserData - Variable in class FillGroup
Text boxes used to enter/edit data.
UserData - Variable in class GroupShell
Attribute information.

V

viewSplash(int) - Static method in class MainClass
Loads the splash screen for a fixed amount of time.

W

Webpage - Variable in class GameResults
HTML viewer.

X

x - Variable in class Location
X-location of spot clicked.

Y

y - Variable in class Location
Y-location of spot clicked.

Z

z - Variable in class MainClass
Variable which has no point other than to have a 'z' entry in the index list, since every other letter is used =)

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