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A
AboutOK
- Variable in class
CombineInterface
Closes about box.
AboutView
- Variable in class
CombineInterface
About box.
accept(File)
- Method in class
MyFileFilter
Which files to accept to view.
actionPerformed(ActionEvent)
- Method in class
CombineInterface
Controls visibility of internal frames.
actionPerformed(ActionEvent)
- Method in class
CreateBoard
Action event button triggers.
actionPerformed(ActionEvent)
- Method in class
EmptyGroup
Triggered by button presses.
actionPerformed(ActionEvent)
- Method in class
FillGroup
Triggered by button actions.
actionPerformed(ActionEvent)
- Method in class
GameResults
Triggered by buttons.
actionPerformed(ActionEvent)
- Method in class
Questions
Triggered by button clicks.
actionPerformed(ActionEvent)
- Method in class
RunGame
Triggered by button events.
actionPerformed(ActionEvent)
- Method in class
SetupGame
Triggered by button events.
AddDataButton
- Variable in class
CreateBoard
Retrieve data from group information list to insert in board.
AddDataButton
- Variable in class
FillGroup
Add data from text boxes into list.
AnElement(GridBagConstraints)
- Method in class
CreateBoard
Initialize data modification boxes.
AnElement(GridBagConstraints)
- Method in class
EmptyGroup
Formatting of a attribute element.
AnElement(GridBagConstraints)
- Method in class
FillGroup
Initialize text fields.
Atr1
- Variable in class
RunGame
Attribute information for board 1, screen 3.
Atr1
- Variable in class
RunGameObject
How the attributes from board 1 were ranked.
Atr1
- Variable in class
SetupGame
Board 1 attributes.
Atr1b
- Variable in class
RunGame
Ranking attributes for board 1, on screen 5.
Atr2
- Variable in class
RunGame
Attribute information for board 2, screen 4.
Atr2
- Variable in class
RunGameObject
How the attributes from board 2 were ranked.
Atr2
- Variable in class
SetupGame
Board 2 attributes.
Atr2b
- Variable in class
RunGame
Attribute ranking buttons for board 1, on screen 6.
B
Before
- Variable in class
GameSetupData
Sets if questions are supposed to be loaded before running boards.
Board1Data
- Variable in class
GameSetupData
Stores information from first board.
Board1Shell
- Variable in class
GameSetupData
Stores information from first board.
Board2Data
- Variable in class
GameSetupData
Stores information from second board.
Board2Shell
- Variable in class
GameSetupData
Stores information from second board.
BoardBlock(String[], int, GridBagConstraints)
- Method in class
CreateBoard
Initializes board list.
boardlist
- Variable in class
CreateBoard
List of board data.
boardmodel
- Variable in class
CreateBoard
Model containing board data.
boardsize
- Variable in class
CreateBoard
Number of entries in board lists.
ButtonObject
- class
ButtonObject
.
Used to create two-dimensional arrays of type JButton.
ButtonObject()
- Constructor for class
ButtonObject
Constructor Initializes array of 7 JButton, accessible by col.
C
CancelButton
- Variable in class
SetupGame
Cancel button for screen 1.
CancelButton2
- Variable in class
SetupGame
Cancel button for screen 2.
CancelButton3
- Variable in class
SetupGame
Cancel button for screen 3.
CancelButton4
- Variable in class
SetupGame
Cancel button for screen 4.
CancelButton5
- Variable in class
SetupGame
Cancel button for screen 5.
CancelButton6
- Variable in class
SetupGame
Cancel button for screen 6.
CancelButton7
- Variable in class
SetupGame
Cancel button for screen 7.
ChangeLnF()
- Method in class
CombineInterface
When called, switches project from metal look and feel to windows look and feel.
changePage(String)
- Method in class
HtmlPanel
Change current viewed page.
changePage(String)
- Method in class
HtmlPanel2
Change viewed page.
ChangeState(int)
- Method in class
CreateBoard
Change amount of data visible.
ChangeState(int)
- Method in class
EmptyGroup
Sets how many attributes are visible.
ChangeState(int)
- Method in class
FillGroup
Sets how much data is visible, both text fields and lists.
ChangeState(int)
- Method in class
Questions
Change the number of text areas viewable
Characteristic
- Variable in class
CreateBoard
Checkbox indicating board type (characteristic).
Characteristic
- Variable in class
FillGroup
Group type indicator (characteristic).
CharCheck
- Variable in class
FillGroup
Indicates group type (characteristic).
CheckQuery
- Variable in class
SetupGame
Check to see if questions should be asked before games.
CheckRan
- Variable in class
SetupGame
Check for if boards should be randomized.
ChildData
- Variable in class
RunGameObject
Specified information about child running game.
ClearButton
- Variable in class
CreateBoard
Clears text boxes.
clearData()
- Method in class
Coord
Resets the data stored in col.
clearData()
- Method in class
Location
Reset all data to zero.
ClearTop
- Variable in class
FillGroup
Used to clear information at top.
col
- Variable in class
ButtonObject
Array of JButton.
col
- Variable in class
Coord
Array of Location objects for RunGame information.
col
- Variable in class
PanelObject
Array of JPanel Objects.
col
- Variable in class
TextObject
Array of preformatted text boxes.
Col
- Variable in class
GroupData
Array used to store data.
CombineInterface
- class
CombineInterface
.
Creates desktop enviroment and initializes internal frames.
CombineInterface()
- Constructor for class
CombineInterface
Setup desktop enviroment and internal frames.
ConvertData
- Variable in class
GameResults
Triggers a data load and save to html.
ConvertDataToHtmlString()
- Method in class
GameResults
Convert loaded data into HTML format.
Coord
- class
Coord
.
Used as a savable array of Location objects.
Coord()
- Constructor for class
Coord
Initializes array to size seven.
Coord(Location[])
- Constructor for class
Coord
Used to retrieve saved data.
counter
- Variable in class
GameResults
Used for counting purposes.
CreateBoard
- class
CreateBoard
.
Interface to create a board from a group.
CreateBoard()
- Constructor for class
CreateBoard
Initialize create board graphical interface.
CreateBoardView
- Variable in class
CombineInterface
Create board user interface.
CreateMenuBar()
- Method in class
CombineInterface
Setup program menu bar.
D
Data
- Variable in class
QuestionsData
Question data to be stored.
DataBlock(String[], int, GridBagConstraints)
- Method in class
CreateBoard
Initializes a list.
DataBlock(String[], int, GridBagConstraints)
- Method in class
FillGroup
Initializes group data lists.
DefaultView
- Variable in class
CombineInterface
Default selected option.
description
- Variable in class
MyFileFilter
Descriptions of extensions.
desk
- Variable in class
CombineInterface
Desktop enviroment for outer frame.
Done1
- Variable in class
RunGame
Button for finishing board 1, screen 3.
Done2
- Variable in class
RunGame
Button for finishing board 2, screen 4.
E
ElementLabel
- Variable in class
CreateBoard
Lables of Attribute information.
ElementLabel
- Variable in class
FillGroup
Attribute information.
EmptyGroup
- class
EmptyGroup
.
Creates internal window for Empty Group interface.
EmptyGroup()
- Constructor for class
EmptyGroup
Creates the graphical interface for empty groups.
EmptyGroupView
- Variable in class
CombineInterface
Empty group user interface.
EmptyString
- Variable in class
SetupGame
Used to clear data.
EntryBox
- Variable in class
CreateBoard
List of group data.
EntryBox
- Variable in class
FillGroup
Lists containing group information.
Etime1
- Variable in class
RunGameObject
Run time for board 1.
Etime2
- Variable in class
RunGameObject
Run time for board 2.
ExitMenu
- Variable in class
CombineInterface
Menu bar exit pull-down.
extensions
- Variable in class
MyFileFilter
What extensions to filter.
ExternalClasses()
- Method in class
CombineInterface
Setup all overloaded JInternalFrames; viewed via option pull-down.
F
fav1
- Variable in class
RunGameObject
Picked item in 1st board.
fav2
- Variable in class
RunGameObject
Picked item in 2nd board.
FillGroup
- class
FillGroup
.
Graphical interface allowing user to fill a group with data.
FillGroup()
- Constructor for class
FillGroup
Initializes graphical interface and variables.
FillGroupView
- Variable in class
CombineInterface
Fill group user interface.
G
Game1But
- Variable in class
RunGame
Buttons for view button boxes; board 1, screen 3.
Game1Pan
- Variable in class
RunGame
Border for view button boxes; board 1, screen 3.
Game1Row
- Variable in class
RunGameObject
Run Game information for board 1.
Game1Text
- Variable in class
RunGame
Text areas for view button boxes; board 1, screen 3.
Game2But
- Variable in class
RunGame
Buttons for view button boxes; board 2, screen 4.
Game2Pan
- Variable in class
RunGame
Border for view button boxes; board 2, screen 4.
Game2Row
- Variable in class
RunGameObject
Run Game information for board 2.
Game2Text
- Variable in class
RunGame
Text areas for view button boxes; board 2, screen 4.
GameResults
- class
GameResults
.
Loads, converts, and displays the results of a run game in a graphical interface.
GameResults()
- Constructor for class
GameResults
Initialize the graphical user interface.
GameResultsView
- Variable in class
CombineInterface
Game results user interface.
GameSetupData
- class
GameSetupData
.
Used to save and load game setup data.
GameSetupData()
- Constructor for class
GameSetupData
Empty default constructor.
GameSetupData(GroupShell, GroupShell, GroupData[], GroupData[], QuestionsData, boolean, boolean, int[], int[])
- Constructor for class
GameSetupData
Used to load and save serialized data.
getArray(int)
- Method in class
RandomizeArray
Generates a random indexing array.
GetData(File)
- Method in class
FillGroup
Loads group information.
getDescription()
- Method in class
MyFileFilter
What the description is set to.
GetFileNameToSave()
- Method in class
GameResults
Interface to get filename to save data to.
GetFileToConvert()
- Method in class
GameResults
Interface to get object filename to convert to HTML.
GetFileToLoad()
- Method in class
GameResults
Interface to get file to be loaded.
getNormal(int)
- Method in class
RandomizeArray
Generates normal indexing array (not randomized).
GetNumberButton
- Variable in class
EmptyGroup
Allows user to set number of boxes to use.
Group1
- Variable in class
RunGame
Used to organize board 1 radio buttons on screen 3.
Group1Name
- Variable in class
RunGame
Group name of board 1, screen 3.
Group2
- Variable in class
RunGame
Used to organize board 2 radio buttons on screen 4.
Group2Name
- Variable in class
RunGame
Group name of board 2, screen 4.
GroupData
- class
GroupData
.
Used to save Group Data.
GroupData()
- Constructor for class
GroupData
Empty default constructor.
GroupData(String[])
- Constructor for class
GroupData
Used to load and save serialized data type.
GroupName
- Variable in class
CreateBoard
Label of group / board name.
GroupName
- Variable in class
EmptyGroup
Group name.
GroupName
- Variable in class
FillGroup
Group name.
GroupName
- Variable in class
GroupShell
Name of group.
GroupName1
- Variable in class
SetupGame
Name of board 1.
GroupName2
- Variable in class
SetupGame
Name of board 2.
GroupShell
- class
GroupShell
.
Storage of group header information.
GroupShell()
- Constructor for class
GroupShell
Empty default constructor
GroupShell(String, String[], boolean, boolean, int, int)
- Constructor for class
GroupShell
Used to load and store serialized data.
H
HelpButtons
- Variable in class
CombineInterface
Button group for option menu pull-down radio buttons.
HelpCount
- Variable in class
CombineInterface
Used to initialize help box.
HelpMenu
- Variable in class
CombineInterface
Menu bar help pull-down.
HelpOK
- Variable in class
CombineInterface
Closes help box.
HelpView
- Variable in class
CombineInterface
Help menu internal window.
htmlpage
- Variable in class
HtmlPanel
Html viewer.
HtmlPanel
- class
HtmlPanel
.
Creates a panel which works as and HTML viewer which allows hyper-link listeners.
HtmlPanel()
- Constructor for class
HtmlPanel
Initialize viewer.
HtmlPanel2
- class
HtmlPanel2
.
Creates and HTML viewer which does not allow hyperlink listeners.
HtmlPanel2()
- Constructor for class
HtmlPanel2
Initialize viewer.
HtmlText
- Variable in class
GameResults
Object file convereted into HTML.
I
index
- Variable in class
Location
Which number was clicked.
index1
- Variable in class
RunGameObject
Number of boxes viewed in 1st board.
index2
- Variable in class
RunGameObject
Number of boxes viewed in 2nd board.
InputButtons
- Variable in class
CombineInterface
Used for pull-down radio buttons.
InputMenu
- Variable in class
CombineInterface
Menu bar option pull-down.
inter
- Variable in class
GameResults
Number of elements viewed in the same row.
intra
- Variable in class
GameResults
Number of elements viewed in the same col.
Invis1
- Variable in class
RunGame
Used for hidden button -- appearance of all buttons unclicked.
Invis2
- Variable in class
RunGame
Used for hidden button -- appearance of all buttons unclicked.
J
jt
- Variable in class
HtmlPanel2
Viewer pane.
K
KeepFile(File)
- Method in class
EmptyGroup
Saves empty group data.
KeepFile(File)
- Method in class
Questions
Save questions data.
L
listselect
- Variable in class
CreateBoard
Used for list modification listeners.
listselect
- Variable in class
FillGroup
Contains group list model.
LoadBoard1Button
- Variable in class
SetupGame
Load 1st board.
LoadBoard1Function(File)
- Method in class
SetupGame
Load board 1 information.
LoadBoard1Interface()
- Method in class
SetupGame
Graphical interface to gather file information on board 1.
LoadBoard2Button
- Variable in class
SetupGame
Load 2nd board.
LoadBoard2Function(File)
- Method in class
SetupGame
Load board 2 information.
LoadBoard2Interface()
- Method in class
SetupGame
Graphical interface to gather file information on board 2.
LoadBoardButton
- Variable in class
CreateBoard
Loads board data.
LoadBoardFunction(File)
- Method in class
CreateBoard
Loads a board, if the board is as wide as the group being loaded.
LoadBoardInterface()
- Method in class
CreateBoard
User interface to gather filename information of board to load.
LoadButton
- Variable in class
EmptyGroup
Loads empty group file.
LoadButton
- Variable in class
Questions
Used to trigger a load data event.
LoadData
- Variable in class
GameResults
Triggers a load of an html file and a display of the file.
LoadData()
- Method in class
FillGroup
Interface gathers file information about group file to load.
LoadDataButton
- Variable in class
FillGroup
Load group information.
LoadDataButton
- Variable in class
SetupGame
Load game data.
LoadDataFunction(File)
- Method in class
SetupGame
Load old game setup information.
LoadDataInterface()
- Method in class
SetupGame
Graphical interface to gather file information on old game setups.
LoadGameFileFunction(File)
- Method in class
RunGame
Loads game setup information.
LoadGameSetupFileButton
- Variable in class
RunGame
Load game setup file button, located on screen 1.
LoadGameSetupFileInterface()
- Method in class
RunGame
Graphical interface to load game setup file.
LoadGroupButton
- Variable in class
CreateBoard
Loads group data.
LoadGroupFunction(File)
- Method in class
CreateBoard
Loads group information, if the group is of equal width of the board, or if the board was empty.
LoadGroupInterface()
- Method in class
CreateBoard
Interface to gather file information of group data to load.
LoadingFile(File)
- Method in class
EmptyGroup
Loads group data.
LoadingFile(File)
- Method in class
Questions
Load questions file.
LoadQuestionsButton
- Variable in class
SetupGame
Load questions.
LoadQuestionsFunction(File)
- Method in class
SetupGame
Load questions information.
LoadQuestionsInterface()
- Method in class
SetupGame
Graphical interface to gather file information on questions.
Location
- class
Location
.
Used to save data from run games.
Location()
- Constructor for class
Location
Initialize all variables to zero.
Location(int, int, int, long, long)
- Constructor for class
Location
Used to load and save data.
M
main(String[])
- Static method in class
MainClass
Main function, loads spash screen and CombineInterface.
MainClass
- class
MainClass
.
Contains the main function of the program; loads the splash screen.
MainClass()
- Constructor for class
MainClass
Empty default constructor.
model
- Variable in class
CreateBoard
Model containing group data.
model
- Variable in class
FillGroup
Models containing group lists.
MyButton
- Variable in class
Questions
Used to select number for text areas to be viewed.
MyColor
- Variable in class
CombineInterface
Color of desktop background.
MyColor
- Variable in class
CreateBoard
Color of background.
MyColor
- Variable in class
EmptyGroup
Color of background.
MyColor
- Variable in class
FillGroup
Background color.
MyColor
- Variable in class
GameResults
Background color.
MyColor
- Variable in class
RunGame
Set background color.
MyColor
- Variable in class
SetupGame
Color of background.
MyDate
- Variable in class
RunGame
Used for gathering time information.
MyFileFilter
- class
MyFileFilter
.
Used to filter filetypes in file choosers.
MyFileFilter(String)
- Constructor for class
MyFileFilter
Initialize with extensions only.
MyFileFilter(String[], String)
- Constructor for class
MyFileFilter
Initialize with extensions and desciptions.
MyFrame
- Variable in class
CombineInterface
Outer frame of program interface.
MyGameData
- Variable in class
SetupGame
Save and load game data to this variable.
MyHtml
- Variable in class
CombineInterface
Html support for help box.
MyLayout
- Variable in class
CreateBoard
Interface layout.
MyLayout
- Variable in class
EmptyGroup
Layout of graphic interface.
MyLayout
- Variable in class
FillGroup
Graphical interface layout type.
MyLayout
- Variable in class
Questions
Layout type for interface.
MyLimits
- Variable in class
CreateBoard
Interface layout information.
MyLimits
- Variable in class
EmptyGroup
Layout information of graphical interface.
MyLimits
- Variable in class
FillGroup
Layout information for graphical interface.
MyLimits
- Variable in class
Questions
Layout format information
MyMenus
- Variable in class
CombineInterface
Outer frame menu bar.
MyPanel
- Variable in class
Questions
Used for formatting purposes.
MyRunData
- Variable in class
GameResults
Object to be converted into HTML.
MyRunData
- Variable in class
RunGame
Variable used to save run game information.
MyScroll
- Variable in class
CombineInterface
Scroll pane for help box.
MySlider
- Variable in class
Questions
Used to select number for text areas to be viewed.
MyTextArea
- Variable in class
Questions
Question text areas.
MyTextArea
- Variable in class
SetupGame
Display questions.
mytime
- Variable in class
RunGame
Used for gathering time information.
N
Next1
- Variable in class
RunGame
Next button, located on screen 1.
Next1
- Variable in class
SetupGame
Next button for screen 1.
Next2
- Variable in class
RunGame
Screen 2 next button.
Next2
- Variable in class
SetupGame
Next button for screen 2.
Next3
- Variable in class
SetupGame
Next button for screen 3.
Next4
- Variable in class
SetupGame
Next button for screen 4.
Next5
- Variable in class
RunGame
Screen 5 next button.
Next5
- Variable in class
SetupGame
Next button for screen 5.
Next5ok
- Variable in class
RunGame
Enabling device for Next5.
Next6
- Variable in class
RunGame
Next button on screen 6.
Next6
- Variable in class
SetupGame
Next button for screen 6.
Next6ok
- Variable in class
RunGame
Determines if screen 6 next button should be enabled.
Next7
- Variable in class
RunGame
Screen 7 next button.
Next7
- Variable in class
SetupGame
Next button for screen 7.
Next7ok
- Variable in class
RunGame
Determines if next button on screen 7 is enabled.
Next8
- Variable in class
RunGame
Next button for screen 8.
NumberSlider
- Variable in class
EmptyGroup
Allows user to select number of boxes to use.
NumElements
- Variable in class
GroupShell
Length of the board or group.
NumSelected
- Variable in class
CreateBoard
Current group and board width.
NumSelected
- Variable in class
EmptyGroup
Number of attributes user has selected, default 7.
NumSelected
- Variable in class
FillGroup
Number of lists to fill.
NumSelected
- Variable in class
GroupShell
Width of the board or group.
NumSelected
- Variable in class
Questions
Number of text areas currently visible.
NumSelected
- Variable in class
QuestionsData
Number of questions.
O
OtherCheck
- Variable in class
EmptyGroup
Set group type.
OtherCheck
- Variable in class
GroupShell
Sets characteristic or verbose.
OtherCheck1
- Variable in class
SetupGame
Check if board 1 is characteristic.
OtherCheck2
- Variable in class
SetupGame
Check if board 2 is characteristic.
P
PanelObject
- class
PanelObject
.
Used for arrays of preformatted JPanel.
PanelObject()
- Constructor for class
PanelObject
Initializes array of JPanel to size seven.
passed
- Variable in class
Location
Time passed between button clicks.
pick1
- Variable in class
RunGameObject
Run Game information for board 1.
pick2
- Variable in class
RunGameObject
Run Game information for board 2.
prev1
- Variable in class
RunGame
Used to fing run time on board 1.
Prev1
- Variable in class
SetupGame
Previous button for screen 1.
prev2
- Variable in class
RunGame
Used to fing run time on board 2.
Prev2
- Variable in class
SetupGame
Previous button for screen 2.
Prev3
- Variable in class
SetupGame
Previous button for screen 3.
Prev4
- Variable in class
SetupGame
Previous button for screen 4.
Prev5
- Variable in class
SetupGame
Previous button for screen 5.
Prev6
- Variable in class
SetupGame
Previous button for screen 6.
Prev7
- Variable in class
SetupGame
Previous button for screen 7.
Q
QueryChildren
- Variable in class
GameSetupData
Stores question data.
Ques
- Variable in class
RunGameObject
How the questions were ranked.
QuestionBars
- Variable in class
RunGame
Question ranking panels on screen 7.
QuestionButtons
- Variable in class
RunGame
Question ranking button on screen 7.
QuestionData
- Variable in class
RunGame
Question ranking data areas on screen 7.
Questions
- class
Questions
.
Graphical interface for question data setup.
Questions()
- Constructor for class
Questions
Setup Questions graphical interface
QuestionsData
- class
QuestionsData
.
Used to save and load question data.
QuestionsData()
- Constructor for class
QuestionsData
Empty default constructor.
QuestionsData(int, String[])
- Constructor for class
QuestionsData
Used to load and save question data.
QuestionSliders
- Variable in class
RunGame
Question ranking sliders on screen 7.
QuestionsView
- Variable in class
CombineInterface
Question creation user interface.
R
Radio1
- Variable in class
RunGame
Item picked on board 1, screen 3.
Radio2
- Variable in class
RunGame
Item picked on board 2, screen 4.
Randomize
- Variable in class
GameSetupData
Sets if boards are to be randomized or not.
RandomizeArray
- class
RandomizeArray
.
Used to generate array indexing orders.
RandomizeArray()
- Constructor for class
RandomizeArray
Empty default constructor.
Rank1
- Variable in class
GameSetupData
How the person setting up the 1st board ranks the 1st items.
Rank1Bars
- Variable in class
RunGame
Ranking attribute information for board 1, on screen 5.
Rank1Buttons
- Variable in class
RunGame
Ranking attribute buttons for board 1, on screen 5.
Rank1Sliders
- Variable in class
RunGame
Ranking attribute sliderss for board 1, on screen 5.
Rank2
- Variable in class
GameSetupData
How the person setting up the 2nd board ranks the 2nd items.
Rank2Bars
- Variable in class
RunGame
Attribute ranking panels for board 1, on screen 6.
Rank2Buttons
- Variable in class
RunGame
Attribute ranking buttons for board 1, on screen 6.
Rank2Sliders
- Variable in class
RunGame
Attribute ranking sliders for board 1, on screen 6.
ReadData()
- Method in class
EmptyGroup
Selects file to load empty group data from.
ReadData()
- Method in class
Questions
Get file name of data to load.
ReadInDataToConvert(File)
- Method in class
GameResults
Load data to be converted into HTML.
RedoScreen2()
- Method in class
SetupGame
Refresh screen 2.
RedoScreen3()
- Method in class
RunGame
Refresh screen 3 display with new data.
RedoScreen4()
- Method in class
RunGame
Reset information on screen 4 with new data.
RedoScreen4()
- Method in class
SetupGame
Refresh screen 4.
RedoScreen5()
- Method in class
RunGame
Refresh screen 5 information.
RedoScreen6()
- Method in class
RunGame
Refresh screen 6 interface.
RedoScreen6()
- Method in class
SetupGame
Refresh screen 6.
RedoScreen7()
- Method in class
RunGame
Refresh information on Screen 7.
RefreshButton
- Variable in class
CreateBoard
Removes all data from board.
RemoveDataButton
- Variable in class
CreateBoard
Removes data from board and places in text boxes.
RemoveDataButton
- Variable in class
FillGroup
Remove data from list into text boxes.
ResetButton
- Variable in class
EmptyGroup
Resets interface into its original loaded state.
ResetData()
- Method in class
EmptyGroup
Resets interface to default settings
ResetGameButton
- Variable in class
RunGame
Resets all game information for fresh run.
ResetGameFunction()
- Method in class
RunGame
Reset game interface to its original state.
ResetScreen()
- Method in class
SetupGame
Refresh screens.
RunGame
- class
RunGame
.
Used for data collection from children.
RunGame()
- Constructor for class
RunGame
Setup the graphical interface to run a game.
RunGameObject
- class
RunGameObject
.
Used to load and save run game data.
RunGameObject()
- Constructor for class
RunGameObject
Initializes index values.
RunGameObject(GameSetupData, Coord[], Coord[], int[], int[], int[], String, Location[], Location[], int[], int[], int[], int[], int, int, int, int, long, long)
- Constructor for class
RunGameObject
Used for loading and saving data from run games.
RunGameView
- Variable in class
CombineInterface
Run game user interface.
S
SaveBoardButton
- Variable in class
CreateBoard
Saves board data.
SaveBoardFunction(File)
- Method in class
CreateBoard
Save board information to a file.
SaveBoardInterface()
- Method in class
CreateBoard
Interface to gather information what filename to save board to.
SaveButton
- Variable in class
EmptyGroup
Saves empty group file.
SaveButton
- Variable in class
Questions
Used to trigger a save data event.
SaveConvertedFile(File)
- Method in class
GameResults
Saves converted files.
SaveData()
- Method in class
EmptyGroup
Selects file name to save empty group data to.
SaveData()
- Method in class
FillGroup
Interface gathers file information about group file to save.
SaveData()
- Method in class
Questions
Get filename of data to save
SaveDataButton
- Variable in class
FillGroup
Save Group information.
SaveDataButton
- Variable in class
SetupGame
Save game data.
SaveDataFunction(File)
- Method in class
SetupGame
Save game setup information.
SaveDataInterface()
- Method in class
SetupGame
Graphical interface to gather file information on data to be saved.
SaveGameButton
- Variable in class
RunGame
Triggers save game action.
SaveGameFunction(File)
- Method in class
RunGame
Saves a game to a file.
SaveGameInterface()
- Method in class
RunGame
Gather file info for saving a game.
scramble1x
- Variable in class
RunGameObject
Indexing array 1 for 1st board.
scramble1y
- Variable in class
RunGameObject
Indexing array 2 for 1st board.
scramble2x
- Variable in class
RunGameObject
Indexing array 1 for 2nd board.
scramble2y
- Variable in class
RunGameObject
Indexing array 2 for 2nd board.
Screen1
- Variable in class
RunGame
Display for loading game setup files.
Screen1
- Variable in class
SetupGame
Loading board 1; loading old game setup.
Screen1Setup()
- Method in class
RunGame
Setup interface for screen 1.
Screen1Setup()
- Method in class
SetupGame
Setup screen 1.
Screen2
- Variable in class
RunGame
Display for entering child data.
Screen2
- Variable in class
SetupGame
Ranking items on board 1.
Screen2Label
- Variable in class
RunGame
Label child information, located on screen 2.
Screen2Setup()
- Method in class
RunGame
Setup interface for screen 2.
Screen2Setup()
- Method in class
SetupGame
Setup screen 2.
Screen2TextArea
- Variable in class
RunGame
Child information text area, located on screen 2.
Screen3
- Variable in class
RunGame
Display for running first game board.
Screen3
- Variable in class
SetupGame
Loading board 2.
Screen3Setup()
- Method in class
RunGame
Setup interface for screen 3.
Screen3Setup()
- Method in class
SetupGame
Setup screen 3.
Screen4
- Variable in class
RunGame
Display for running second game board.
Screen4
- Variable in class
SetupGame
Ranking items on board 2.
Screen4Setup()
- Method in class
RunGame
Setup interface for screen 4.
Screen4Setup()
- Method in class
SetupGame
Setup screen 4.
Screen5
- Variable in class
RunGame
Display for querying children on board1 1 attribute ranking.
Screen5
- Variable in class
SetupGame
Loading questions.
Screen5Setup()
- Method in class
RunGame
Setup interface on screen 5.
Screen5Setup()
- Method in class
SetupGame
Setup for screen 5.
Screen6
- Variable in class
RunGame
Display for querying children on board 2 attribute ranking.
Screen6
- Variable in class
SetupGame
Final setup information.
Screen6Setup()
- Method in class
RunGame
Setup screen 6 interface.
Screen6Setup()
- Method in class
SetupGame
Setup for screen 6.
Screen7
- Variable in class
RunGame
Display for querying children on questions information.
Screen7
- Variable in class
SetupGame
Save or reset data.
Screen7Setup()
- Method in class
RunGame
Setup screen 7 interface.
Screen7Setup()
- Method in class
SetupGame
Setup screen 7.
Screen8
- Variable in class
RunGame
Display for I'm Done screen.
Screen8Setup()
- Method in class
RunGame
Setup screen 8.
Screen9
- Variable in class
RunGame
Display for saving run game data.
Screen9Setup()
- Method in class
RunGame
Setup data for screen 9.
SelectedData
- Variable in class
CreateBoard
Used for highlighting lists.
SelectedData
- Variable in class
FillGroup
Used for scrolling.
SelectedItem
- Variable in class
CombineInterface
Which user interface option is currently selected.
SetData(File)
- Method in class
FillGroup
Saves group information.
setData(int)
- Method in class
ButtonObject
Sets which buttons will be viewable.
setData(int)
- Method in class
PanelObject
Sets how many panels in array are visible.
setData(int, int, long)
- Method in class
Location
Set data to types listed
setData(String[], int)
- Method in class
TextObject
Sets which data is viewable.
SetListeners()
- Method in class
SetupGame
Set action listeners, and other data types.
SetupData
- Variable in class
RunGameObject
Contains game setup information.
SetupDefault()
- Method in class
CombineInterface
Setup help box and about box
SetupGame
- class
SetupGame
.
Setup game interface.
SetupGame()
- Constructor for class
SetupGame
Setup graphical interface.
SetupGameData()
- Method in class
RunGame
Initializes game variables.
SetupGameObjects()
- Method in class
RunGame
Initialize game data types.
SetupGameView
- Variable in class
CombineInterface
Setup game user interface.
SetupScreens()
- Method in class
RunGame
Set visibility and viewability of screens.
shifts
- Variable in class
GameResults
Number of elemental viewing shifts.
size
- Variable in class
CreateBoard
Number of entires in group lists.
size
- Variable in class
FillGroup
Number of entries in group lists.
sizecheck
- Variable in class
CreateBoard
Used to check compatibilies of group and board widths.
Sliders1
- Variable in class
SetupGame
Ranking 1st board.
Sliders2
- Variable in class
SetupGame
Ranking 2nd board.
SocCheck
- Variable in class
FillGroup
Indicates group type (social).
T
TextButton
- Variable in class
CreateBoard
Retreive data from text boxes to insert in board.
TextObject
- class
TextObject
.
Used to create arrays of preformatted text boxes.
TextObject()
- Constructor for class
TextObject
Initializes array to size seven.
TextRows1
- Variable in class
SetupGame
Preview board 1 entires.
TextRows2
- Variable in class
SetupGame
Preview board 2 entries.
times
- Variable in class
Location
Absolute time button was clicked.
TypeCheck
- Variable in class
CreateBoard
Checkbox indicating board type (social).
TypeCheck
- Variable in class
EmptyGroup
Set group type.
TypeCheck
- Variable in class
FillGroup
Group type indicator (social).
TypeCheck
- Variable in class
GroupShell
Sets social or non-social.
TypeCheck1
- Variable in class
SetupGame
Check if board 1 is social.
TypeCheck2
- Variable in class
SetupGame
Check if board 2 is social.
U
UserData
- Variable in class
CreateBoard
Text boxes to edit data.
UserData
- Variable in class
EmptyGroup
Attribute information.
UserData
- Variable in class
FillGroup
Text boxes used to enter/edit data.
UserData
- Variable in class
GroupShell
Attribute information.
V
viewSplash(int)
- Static method in class
MainClass
Loads the splash screen for a fixed amount of time.
W
Webpage
- Variable in class
GameResults
HTML viewer.
X
x
- Variable in class
Location
X-location of spot clicked.
Y
y
- Variable in class
Location
Y-location of spot clicked.
Z
z
- Variable in class
MainClass
Variable which has no point other than to have a 'z' entry in the index list, since every other letter is used =)
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